Wednesday, 23 February 2011

Placing the concept

As part of the brief, the model has to be part of an overall concept. With this in mind i have changed from my initial concept for a very clean new weapon, whereas upon completing the model i started creating very dirty textures. The model itself has been significantly edited to reduce the polygon count, it now consists of little over 2500 tris.

As mentioned earlier, the weapon would come from a Gears of War or fallout style post apocalypse setting and as such the waepon will be heavily fatigued, seemingly a hybrid of several guns. I looked at the Halo 3 sniper rifle that eemed to bare some of the wear that i want to achieve.

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