Thursday, 16 June 2011

Making a Man

University has finished for the first year, so with a whole lot more spare time ive set to my personal project. I have had the idea for a while of making a Dungeon crawler type game, and have enlisted a few people off my course for environmental, prop, and non player character modelling. The main protagonist is Damius, find his bio at http://salaxus.deviantart.com/art/Damius-dungeon-crawler-173304354

Within the game he'll have different costumes and weapons, but while trying to get a demo working in the unreal engine we'll probably just work with his default, but i started by creating the shape of the muscle bound fighter with basic primitives to form a humanoid shape.


He isn't properly meshed together yet, but the hands and arms are almost there. I have have spent a while working on his face, but following a couple of tutorials i still can't get his likeness exactly the way i want it.




The brows will be alpha mapped for there full spikey glory, still we'll see what we can get done in the next 8 weeks..